You want to play a unique, underrepresented archetype You like the idea of turning discard into a benefit You want to play a midrange deck with plenty of lategame options You want a deck that can branch out to many different subthemes You might NOT like the deck if
We've all had games where we were sitting on an Ultimatum and never drew that one color we needed to finish it out
They deserve to be enjoyed
7: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target." 1: Pay any amount of mana
instead, theyve continued to innovate and, in some cases, have put decades-old TCGs to shame with how theyve handled adding new features to Lorcana, without sacrificing accessibility
It can never be the only removal spell in your white deck, but a few copies handle cheap threats to save that Get Lost for meatier problems